ABOUT ME

Profilbild Dennys Verrino 3D Artist +


Hi and welcome to my online portfolio!

My name is Dennys Verrino. I have graduated from the Hochschule Furtwangen University studying Computer Science in Media and received my Bachelor of Science degree in February 2015.

I'm going to become a great 3D-Artist because I love to create fantastic worlds, scenes and characters. In order to turn my dream into reality I work hard and with high determination.

I have a passion for modeling and cartooning and love when I get the opportunity to combine the two. I have always admired animated films/ games and can't wait to be a part of making them!

Thanks for taking the time to check out my site!

Blender

My first choice when it comes to modeling and animation. It's a little more complicated than its counterparts Maya, 3DSMax or Cinema4D.

Cinema4D

I like to use Cinema4D for hard surface modeling.

ZBrush

Perfect to add some extra detail to meshes and textures by sculpting the detail first and baking them later on a normalmap.

Unity3D

I used Unity already for a lot of tasks and games. Check out the entry "Hexa Jungle" in my gallery.

Adobe Photoshop

Base program for image editing. Mostly used for sketching characters, creating turnarounds for them, giving textures the finishing touch etc.

Adobe InDesign

Perfect to create and layout works such as posters, flyers, magazines etc.

Inkscape

Inkscape is a vector-based program perfect for creating logos, icons and buttons.

PaintTool SAI

PaintTool SAI is a high quality and lightweight painting software.

If you can dream it, you can do it.

Walt Disney

Set your goals high, and don't stop till you get there.

Bo Jackson

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